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Night on the road is calmer now, and you can no longer get stuck without energy

Following a letter from player Edgar Shraus, we fixed several things at once. Sleeping outdoors remains risky, but the chance of a raid has been reduced to 30%. A raid now only happens when the hero actually goes to sleep, and the phrase "I won't sleep" no longer triggers it. If your energy for today runs out far from a village, a "Passing Cart" button will appear on the map. It will take you free of charge to the nearest settlement or to your home, and no turn is spent on it. Quests no longer break with the "no such character" error if the person you're talking to has already left the location. The map scrolls and zooms noticeably more smoothly, especially on a phone. And any Chronicle news item can now be opened in full by tapping its card.
open the map when today's turn is used up in a forest or a field. Under the turn bar there will be a "🛒 Passing Cart" button.